Some things we know and don’t know about DIII

Watched the gameplay video a bunch of times now and had some thoughts.

Stuff we can assume from the video:

- You can just run over money to pick it up now, rather than clicking each fallen coin pile in previous Diablo games.
- The physics are incredibly satisfying. Why is this tech not in WoW yet? Sick of stiff death animations.

Stuff we don’t know yet:

- Random dungeons? I sure hope so. What we have seen here could be random, or maybe not. At least some of the paths to things and whatnot. However, these could also be all pre-set. Random dungeons is not only a great innovation in those older games, it made replay much more of a pleasing idea.

Any other things? I will add them to the post.