Video games are built on ideas, or “play mechanics,” if you will. A game’s play mechanics determine both its structure and its rules: how you win, how you lose, and what you can do to stay alive in the face of overwhelming odds. As good as these ideas may sound on paper, they don’t always work in execution. Sometimes they don’t even make sense. But every once in a while, a game designer comes up with a fantastic concept that engages the player — and influences the work of other designers.
Very cool article.