A critique of the state of adventure games

The adventure game is not sacred or written in stone and needs to own up to it! There, I said it. Sue me, but you’ll be doing so more out of spiteful denial than charges of defamation. The truth is, the adventure game genre, as we all know it, has long been suffering from obscurity, lack of progress, sheer banality, isolation (surprise!), and, simply, from the garden variety of dullness.

I tend to agree with this.