Comic: Video Game Violence

August 20, 2009
Comic: Video Game Violence

About this comic

If you pinned me down and forced me to admit it, I’d tell you that the entire purpose of today’s comic was to create an excuse to draw that middle frame. Something about that cracked me up. Jeff up on Jakes back, cranking on his neck with a tight rope. Admit it. That’s kinda fun. :)

19 Responses to Comic: Video Game Violence

  1. Darrell says:

    Very nice art in panel 2. More! More!

    Always like the background wall art. Like looking at clouds and seeing things. :)

  2. Steve says:

    Oh the twisted thoughts of the canine mind.

  3. Shaymus22 says:

    I personally am a big fan of stuff like that. Example: High Fidelity, when he is imagining different ways to react to Ian.

  4. Scottyd says:

    Don’t mess with a dog’s raiding.

  5. Scott! I’m shocked! You usually keep things very clean, but the artwork in that square frame is rated R! :)

  6. Tim says:

    Nice touch with the shirt rucking up in the middle panel =P

  7. Nakoma says:

    Scott, at some point in the creation of the second panel, did you bust out laughing when you were trying to figure out where Jake’s neck starts?

  8. Diego S. says:

    oh that stare… so full of hatred xD

  9. capsuletz says:

    I lol’d :) Hooray for violence!

  10. Kitterz says:

    The expressions and rope grip in the second panel are awesome. Love it.

  11. virgowall says:

    OMG HAHAHAHAHA, vicious!

  12. LaVaGoD says:

    I want a poster of the middle frame :)

  13. Mandy says:

    It’s not fun. It’s boring. Your comic is boring.

    Your drawings are good. I think you should team up with someone who has some more interesting ideas or funnier gags. Or at least try and think up some more interesting ideas yourself.

  14. I always come out ahead on each game, making up to $5 on each one.
    You don’t even need to have graduated high school, although that helps.
    Images from cameras are getting larger with higher resolutions,
    video games are getting larger with more complex
    functions and better graphics and the same goes for other media that uses memory card technology
    to store the data.

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