Comic: “The same but different”

January 12, 2010
Comic:  “The same but different”

About this comic

Personally looking forward to TSO…think it sounds like a fun world to play in, and time will tell how much of the typical MMO stuff carries over.

27 Responses to Comic: “The same but different”

  1. BouviAIE says:

    I have it patched and ready to go when I get home. Hope to get some gaming in on it even thou it is a beta so I do expect crashes, glitches, etc.

  2. nmckinney says:

    Scott, awesome job on this comic! just read this one while downloading the beta so I can give a review on my audiocast tonight! Thanks again for the laugh.

    -Nick

  3. Spazdoski says:

    I have that feeling Scott, that it may feel like a lot of deja-vu in realtion to other MMO starts. I’m a big trek fan as well and I think I’ll give this a try, but after looking at it on the website, I’m just not sure about it.

  4. Asterix says:

    That is why I am back to playing EverQuest – the best MMO of all times…

  5. Martijn says:

    Hilarious. The comic reader app works great by the way.

  6. Darrell says:

    The next MMO I play will hafta be a the next generation… And I don’t mean Star Trek neccessarily.

  7. Moogyver says:

    I love that he’s in a red shirt :-)
    Those rats must be nasty

  8. BryanDavidWilliams says:

    Yeah.. exactly. It wouldn’t be right if there where no rats. Maybe they will drop a communicator?

  9. JaFO says:

    Do Federation-characters have to deal with the Prime directive ?
    Or can they ignore it whenever it suits the plot/mission just like in the tv-shows/movies ?

  10. JaFO says:

    Come to think of it … you probably have to use lots of diplomacy with these rat-like creatures, because you aren’t commit genocide as Federation. ;)

  11. Lazarus says:

    Similar to one of the subplots in a Deep Space 9 episode. There were Cardasian Mole-Rats or some such chewing up the electrics in the Geoffrey Tubes.

  12. MXC says:

    I get it!

    Also, the guys arm in the last panel looks to be in alot of pain.

    • Irul says:

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    • Leo says:

      That looks like such a lovely, pefecaul spot. I can’t even believe where the last month has gone! Your photos are so beautiful, I’m really enjoying checking in on your blog

  13. Jim says:

    Awesome comic Scott :)

  14. dman0001 says:

    I have seen STO in beta – its very cool – cannot wait for it to come out. the character and ship creator give some neat options.

  15. kayshi says:

    tribbles took them….

  16. Foxlore says:

    Can I be a red-shirt? I really want to be a red-shirt! ;-)

  17. Xcomer says:

    Oddly reminiscent of the starter Human quest…

    “You no take candle!!” – Colbalt Miner

  18. Travis says:

    It’s a pretty good game so far, Scott. I’ve played a couple hours now and so far no “kill 10 x for 15 y” quests. Actually kind of feels like you’re playing out an episode.

  19. Absolutely hilarious and accurate!! The joy of killing rats…

  20. Paintguy says:

    Never underestimate the power of the R.O.U.S.

    Great comic.

  21. Lordcraft says:

    Like Travis said — Played for a couple of hours, no such “collect 10 x” quests yet. Although the quests are of more “save X” nature or “destroy Y”. But all of them in a very nice succession, as if in a episode!

  22. mercator says:

    Tribbles would explain the quick mobs respawn…

  23. Shaftius says:

    I have to show my nerd here. Someone misspelled Jeffies tube. Made my head asplode.

    The term “Jefferies tube” was originally an inside joke among the original Star Trek production staff, a reference to Original Series art director Matt Jefferies,the man who designed the original starship Enterprise. – Wikipedia

  24. Rik says:

    That’s a clever answer to a tricky queositn

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